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NMs in new areas, help needed

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Zano
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NMs in new areas, help needed - Page 2 Empty Re: NMs in new areas, help needed

Post  Warmachine Fri Jul 03, 2009 11:04 am

Holy sh*t it was fun lol, quite a challenge, also mob was RNG Goblin (link) - SCNM

Things to note with this B1tch:-

- Bomb toss not to damaging with bar fire up, but drops mines as soon as it does the bomb toss move, 1-5 of em. You need someone killing the adds, they can be one shotted by a SAM, i had to hit them twice as pld, so roughly 100-150HP each. They take about 5-8 seconds to explode. VERY Important to kill these because if 5 mines explode then it can hurt, between 50-250 dmg each. Rampart nulified the mines explosions or reduced considerably.

- Mob can strip Shadows quickly with its pen knife and its crossbow, so bouncing hate was good for us. Slow 2 and Phlanx 2 helped tremondsly.

- with the 5 of us, fight was around 15 mins long.

- We kited it up a nearby ramp/tunnel to the gate for safety because fighting near its spawn point meant that re-spawns would occur, 3 quadavs (VT mob) and an IMP (EM i think). 1st time it was a wipe for us due to this.

- Doubltful pld/war could tank (ranged attacks were doing 150-200 dmg), unless they had whm and rdm. Nin/war would be an option as long as someone /thf can contol hate.

Warmachine
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Join date : 2008-12-07
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Location : Manchester, Kingdom of United

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